Reign of Winter

Take the Long Way Home

14 Kuthona, 4713 – Iobaria, Artrosa

Saying their goodbyes, Jadrenka and Marislova escort the party to the exit of the " Mother" statue and oversees their climb down the giant statue to ensure their safety. When they reach the bottom they head toward the camp where they left Erdija and find it has been abandoned. Hunter is able to establish her trail and the group sets out following her path.

27 Kuthona, 4713 – Iobaria, Deeprun Crevasse

On the afternoon of the second day, the party catches up with her and when questioned about why she left camp early, she explains that in fact she stayed at Artrosa for two weeks and has been on the road for three days since departing, deliberately setting a slow pace. As it turns out, this is the 27th day of Kuthona. She states if they set a regular pace now, they just might make I to Vurnirn in time for New Years celebrations. Immediately, the group reassembles as they had for the trip to Artrosa and set out to return to the Centaur City at a steady but and as brisk a pace as the terrain and weather will allow.

28-30 Kuthona, 4713 – Iobaria, Deeprun Crevasse

The three days journey from the Deeprun Crevasse to Vurnirn are uneventful as the city is in the final stages of preparation for the transition from year to the next. Based on their previous visit in town, they are able to make lodging arrangements and the party is welcomed as heroes as the first people in recent memory who have been to Artrosa and returned to tell the tale.

Year’s End 4713 – Iobaria, Vurnirn

The party takes part in the Year’s End festivities and celebrations. Due to the holidays, some merchants are closed for a day or two, but the party is able to sell and or buy most things it needs and repairs its armor for the trip back to the Rashalka Camp.

While researching the cookbook the group found, Alabaster finds a passage which outlines the ritual which binds Ratibor to the Dancing Hut and what is required to release him. He and Aiwendil begin making plans to release him upon their return.

New Year’s Day 4714 – Iobaria, Vurnirn

Word of the frost giants defeat at Aryrosa spreads fast and many who would not approach the party before now welcome them as celebrities. They are the guests of honor at the New Year’s Feast. Due to the holidays, some merchants are closed for a day or two, but the party is able to sell and or buy most things it needs and repairs its armor for the trip back to the Rashalka Camp.

1 Abadius 4714 – Iobaria, Vurnirn

With the holidays over, the party completes their repairs and restocking of provisions as well as selling and buying needed goods and treasures.

2-3 Abadius 4714 – Iobaria, The Hoofwood

Word of the giant’s defeat has reached Chieftain Kaag and has dispatched a group of centaur rangers and warriors to serve as escorts (and mounts) for the trip back through the Hoofwood. The trip back is uneventful and as the group arrives back in camp late the second day, they are met with elation and celebration.

4 Abadius 4714 – Iobaria, The Hoofwood (Rashalka Camp)

The party meets with Chieftain Kaag and relays the events that transpired in Artrosa. Although they defeated several monstrous creatures, they still recommend giving the witch site a wide berth which Kaag agrees. There is a feast that night for the victorious return an this time there is no demon attack as hangovers are slept off.

5 Abadius 4714 – Iobaria, The Hoofwood (Rashalka Camp)

The party meets with Chieftain Kaag and relays the events that transpired in Artrosa. Although they defeated several monstrous creatures, they still recommend giving the witch site a wide berth which Kaag agrees. There is a feast that night for the victorious return an this time there is no demon attack as many hangovers are slept off.

6 Abadius 4714 – Iobaria, The Hoofwood

The centaurs again provide an escort for the party as they return to the Dancing Hut. The trip is uneventful.

7 Abadius 4714 – Iobaria, The Hoofwood

Mid-afternoon, the group arrives back at the clearing where left the Dancing Hut. Aiwendil notices that there are a few more carcasses left behind by the Hut protecting its domain from natural predators, but none of these are as sizable as the giants from their arrival. Recognizing the aura of the Black Rider’s “mantle” the Dancing Hut kneels to allow the party to approach the entrance. Following the instructions from the cookbook, Aiwendil and Alabaster work together to conduct the ritual to release Ratibor.

Once complete, Ratibor is able to depart and he leaves to return to the lands his tribe once controlled. The PCs enter the Hut and return to the cauldron room where they place the two keys and stir. Once again there is a flash and a wave of disorientation and the party knows the Hut has moved again, but where to this time?

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Mortis

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