ettin

This lumbering, filthy, two-headed giant wears tattered remnants of leather armor and clutches a large flail in each fist.

Ettin.jpg

CR 6
XP 2,400

CE Large humanoid (giant)
Init +3; Senses low-light vision; Perception +12

Defense
AC 18, touch 8, flat-footed 18 ( +2 armor, -1 Dex, +8 natural, -1 size)
hp 65 (10d8 +20)
Fort +9, Ref +2, Will +5

Offense
Speed 40 ft.
Melee 2 flails +12/ +7 (2d6 +6)
Ranged 2 javelins +5 (1d8 +6)
Space 10 ft.; Reach 10 ft.
Special Attacks superior two-weapon fighting

Statistics
Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11
Base Atk +7; CMB +14; CMD 23
Feats Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack
Skills Handle Animal +8, Perception +12; Racial Modifiers +4 Perception
Languages bits of Giant, Goblin, Orc (not fluent)

Special Abilities
Superior Two-Weapon Fighting (Ex) An ettin fights with a flail or javelin in each hand. Because each of its two heads controls an arm, the ettin does not take a penalty on attack or damage rolls for attacking with two weapons.

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ettin

Reign of Winter Mortis