freshwater merrow

This giant has pale green, scaled skin and large, webbed hands and feet. On either side of its neck are slotted gills.

merrow.jpg

CR 3
XP 800

NE large humanoid (aquatic, giant)
Init +4; Senses low-light vision; Perception +5

Defense
AC 17, touch 13, flat-footed 13 ( +4 Dex, +4 natural, –1 size)
hp 30 (4d8 +12)
Fort +7, Ref +5, Will +3

Offense
Speed 40 ft., swim 40 ft.
Melee 2 claws +6 (1d6 +4 plus grab)
Ranged javelin +6 (1d8 +4)
Space 10 ft.; Reach 10 ft.

Statistics
Str 19, Dex 18, Con 17, Int 6, Wis 10, Cha 7
Base Atk +3; CMB +8 ( +12 grapple); CMD 22
Feats Iron Will, Power Attack
Skills Perception +5, Stealth +2 ( +6 in water), Swim +12
Racial Modifiers +4 Stealth in water, +8 Swim
Languages Giant
Special Quality amphibious

Special Abilities
Amphibious (Ex)
Creatures with this special quality have the aquatic subtype, but they can survive indefinitely on land.

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freshwater merrow

Reign of Winter Mortis