Reign of Winter
This creature has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles.
CE Large aberration
Init +7; Senses blindsight 90 ft.; Perception +21
AC 25, touch 13, flat-footed 21 (+3 Dex, +1 dodge, +12 natural, -1 size)
hp 133 (14d8 +70)
Fort +9, Ref +9, Will +15
Defensive Abilities amorphous
Dmg Reduction 10/piercing or slashing
Immune cold, gaze attacks, illusions, poison
Resist electricity 30
Spell Resistance 22
Speed 50 ft., climb 20 ft.; air walk
Melee 2 claws +15 (1d6 +6), 4 tentacles +11 (1d6 +3)
Space 10ft.; Reach 10ft.
Special Attacks rend (2 tentacles, 1d6 +9 plus Wisdom drain)
Spell-Like Abilities (CL 11th; concentration +18)
Constant — air walk
At will — detect thoughts (DC 19)
3/day — charm monster (DC 20), dispel magic, dominate person (DC 22), shadow conjuration (DC 21), shadow evocation (DC 22), veil (DC 23)
1/day — confusion (DC 21), major image (DC 20), mirage arcana (DC 22), plane shift (self only)
Str 22, Dex 17, Con 20, Int 19, Wis 18, Cha 25
Base Atk +10; CMB +17; CMD 31
Feats Combat Casting, Dodge, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Weapon Focus (tentacle)
Skills Climb +14, Diplomacy +14, Intimidate +24, Knowledge (arcana) +11, Knowledge (planes) +18, Perception +21, Sense Motive +18, Spellcraft +21, Stealth +24, Use Magic Device +21
Racial Modifiers +8 Stealth
Languages Aklo (cannot speak); telepathy 300 ft.
Special Quality compression, no breath
Wisdom Drain (Su)
A creature that takes rend damage from a moon-beast must succeed at a DC 22 Will save or take 1d4 points of Wisdom drain. A moon-beast heals 5 points of damage for each point of Wisdom it drains in this manner. If it drains a victim to 0 Wisdom, the moon-beast gains the effects of a heal spell. The save DC is Constitution-based.
The creature can move through an area as small as one-quarter its space without squeezing or one-eighth its space when squeezing.
No Breath (Ex)
The monster does not breathe, and is immune to effects that require breathing (such as inhaled poison). This does not give immunity to cloud or gas attacks that do not require breathing.
The creature’s body is malleable and shapeless. It is immune to precision damage (like sneak attacks) and critical hits.